Since CGMan's tutorial isn't ready yet, and people seem to like the bass I made, I thought: Why not make a little tutorial? So this came out. With automations i simulated how it should sound when you are making it. I hope it's useful.

1. Drag in a Heisenberg

2. Turn Decay and Release off

3. Make Unisono 2

4. Make a constant deep tone, B1 sounds good.

5. Select a bottom half waveform for A, but not the 2 down right.

6. Same with B, but turn it down 12 semitones

7. Phase modulate it until it sounds like a badass bassy thing

8. Connect to a tube

9. Turn blend on tube all the way up

10. Connect to a chorus

11. (Important!) Turn spread on chorus up to 0.50

12. Turn down speed, all the way

13. Turn down depth for like 50%, doesn't matter a lot

14. Attach a graphical eq.

15. Turn down both gains somewhere around the middle, until it sounds good

16. Another tube and chorus, same thing

17. Some more eqing, also same thing

18. Attach a phaser

19. Turn freq min to the max and max to the min

20. Turn speed down

21. Add slope

22. Turn mode to notch

23. Modulate the frequency

24. Effects are done!

25. Set the lfo rate on the heisenberg to whatever you want, i like 1/6

26. Turn filter cutoff down to whatever you want

27. Last but not least: add beat.

Now you have made your very own awesome neurofunk bass!

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  • thanks :)

  • guys! in 26. i mean the lfo filter cutoff! that's important

  • I lub dis! I'll make sure to attack your cities.

  • sick bass , but how do i make like with an lfo wobble type of this ?

  • Sounds great, thanks :D

  • and normally i put exciter in too, but you can't turn an exciter off, so i didn't use it.

  • @Gravidon It feels good helping people, i look forward to your dnb tracks :)

  • This is Cool! This is gonna help me out in my future DnB Tracks :D

  • sounds really good!

  • no, heisenberg

  • Pulv.

  • It's really easy!