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  • Where is guyy? I don't see he favorited this

    8 more
  • the mario shout was a nice touch. That literally caught my attention and made me scope the rest of this track >.>

    It's noice. I like it, decent perc werk. I can't tell if your hi hats/rims are panning with that roll, but it sounds like they might be. If so, noice. you should try using samples in the machiniste and reversing them and stuff, sometimes you get neat results with new sounds! Just a friendly suggestion. Keep it up everyone!

  • ayyyyyeeeee

  • Add a riser impact at the very beginning. You can also slowly fade in the beat until 00:12 , then it would make more sense for that riser impact to start. The snare could be a lot more snappy when it hits so throw an exciter to boost the frequencies of the hit. The kickdrum also needs more compression because when it hits it doesn't punch through the mix that good. So I would recommend messing around with the makeup gain and also adjusting the threshold.

    • The pad lead chops are nice but they seem to be taking a lot of room in the mix so I would recommend cutting those frequencies so it gives it more room.

    • At 01:17 introduce a counter melody, because it gets pretty repetitive without anything new going on.

  • Good work !