This track is a all Spacesynth experiment and a

Collaboration with ChillaxedCow he left the track because of running issues but he made awesome space textures...thanks a lot for the chillest Cow in Space!!

Cover Credit:

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  • God is a systems architect and The Multiverse is an Infinetely Recursive Architectural Simulator

  • Sorry that it took a long time for me to check my wall and see your comments. Sounds really good!:) Just to let you know humans that I only did the rasslebock and a rough space synth at 04:31 so all thanks to Meander and for giving me the invitation to join. I also now know way more about audiotool that b4 when I was creating the track and one time I forgot about the whole collab so I'm sorry if I ever was stupid when helping out Meander, haha!

    • Audiotool won't let me hear any music atm!:/ sound isn't working on AT for some reason.

    • Yh, I should have been more specific. I meant to say sounds which you can hear on this planet with a sense of realism in the music. I wouldn't imagine hearing a choral noise in a machine.

    • Well there are at least 4 maybe 5 or 6 spacesynths from you're hand tt

      They are a bit more in the background but at some places the are more dominant, I think it's hard to change the sounds my computer has real problems running this draft to, I was thinking more of some kind of machine in stead of nature sounds, was thinking about tagging industrial but this is fine, I go and look at you're suggestions later and maybe work some more on the mix and try to give things more the own freq.space:~)

  • cool experiment guys! i have a similar challenge dying in my drafts, might get back to it :)

    my only crit is that the low-end is a bit crowded from 4:33 - some HP filters would quickly fix that. otherwise, this overwhelming feeling might come from the default setting of the shift-detune knob - setting it to mono for the low-end synths may help, if the HP filters aren't enough :)

    • Thanks a lot, you are right about the low end part it's the synth that makes the kick/tom sound I lowered the note to match the cords but that gave a bunch of low frequenties, shall look at that when I republish, hope you work on you're challenge to the spacesynth is a cool tool to experiment with:~)

  • Your story telling never fails, amazing work

  • Maybe a stronger bass at the beginning? I suggest setting the tuning all the way down to the left and then adjusting the deepness with a rasslebock, exciter and compressor. This is probably the easiest way to create a reese bass.

    • This is a good idea but I can't do anything with the lagging:~)

  • I personally prefer more realistic sounds relating to nature so some sounds are a bit too electronic in my opinion. I think you should delete the choral noise 01:47 and add a pulsar delay and a quasar to the percussion or add a pulsar delay and quasar to the choral noise to bring off a more realistic space vibe. I feel like this is unfair and I should be the one doing it but I don't think I'll be able to open the draft, haha!:(

  • Republished

    Volume up and Mix enhanced, away with te machinist and unused samples

  • Republished

    Volume and Master, removed the machinist and unused samples...

    • Oh, so it worked somehowe and I'm uploading again:~)

  • Dang lost server got to upload again:~(

  • :o oh wow!

    • yeah, it was a dragg I know, the idea was a all space track with drumsounds made by space (didn't work that well this time), thanks for listening I'm uploading the mix....:~)

    • one space lags a lot in general, but adding that many, im sorry for your pc like damn :O

  • Very nice !

    • Thank you my friend, going to update volume and mix a bit now :~)