Using the Gate Effect Pedal to remove the hihats from a DnB loop sample. This technique can be extended to any percussive loop, and instrument loops.
So one of the main problems with samples is the lack of control. Sometimes we just want to take the kick and snare from a loop. We could just cut up the loop till we're left with just the kick and snare but often this leads to problem, the kick finishes too short and makes a horrible click to name one.
So we take a loop (this cas a DnB loop) and attatch a Gate Pedal.
Change the threshold ("gate") to
55.85
%. This means that anything below that threshold will be muted. So the louder kick and snare will punch through and the quiter hihats and crashes will be muted.
Change the hold to 0.55ms.
The attack to 1ms - so that as soon as something goes above the threshold it takes 1 millisecond to allow the sound to punch through.
Change the release to 64.65ms - this means that all sounds punching past the set threshold (the kick and snare) will last for a total of 64.65ms even if they then drop below the threshold. Insuring that the kick and snare will last the full amount of time.
The threshold will need to be changed with different loops, because all loops are levelled differently. But just fiddle around till you find that biting point.
Remix to see the patch, and if there are any questions just comment on my wall.
Haha there are many different ways, this is my personal favorite because you dont get the choppy feel of cutting up the loop and you still get the convenience of the loop :)
You put it into a machiniste and cut out the high-hats using start and end knobs, then you can pitch it up/down to taste and lowpass/highpass it without needing to introduce slops further wasting down precious cpu.