Walk through the dunes with me. Let's go on a journey together.

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  • How is that kick so warm? mhmm

  • Is it possible I can borrow this song for a game I am making? The game is a clicker game with a desert excavation theme, though I am missing a ton of media. You will be put in the credits (and I can hyperlink your name in the credits if you desire). clicker-6236936.codehs.me/dunes.html

    • The clicker game is one of those games where you click a button for points. This one is gonna have things you sell for those points instead of straight-up points, plus there are gonna be some details I believe those games typically miss. I plan on having automatic point generators being hired workers that you have to pay half their initial price every once in a while to keep them. Also the credits showing your name can be of any style you desire.

    • Sure, with proper credits. I would like to ask and see what the game is about before moving forward. My email is callmelitomusic @GMAIL .com

  • Was about to say that your mixing and mastering is really clean. You've really improved that over the years. I'm also trying to take my mixing and mastering to the next level. But I obviously need to work more at it if I wanna get a lot better. But with that being said, you can always give me your critique on my songs. A lot of them right now are published, but are wips. In order for me to continue them I'm gonna need honest feedback and stuff like that. I would appreciate it.

  • That violin is gorgeous

  • Holy moly

  • woah, the start 00:00 to 00:38 sounds like it could be from some type of stealthy mission movie music

  • very unique on AT, you nailed the oriental atmosphere!

    also, it's so sick when the drop arrives

  • I really like the intro. very nicely done. however at 00:38 , it gets a bit awkward, the high end of the drums comes out of nowhere, I didn't like the sound of that white noise pluck thing that appeared only once. not really sure how I would've done this part. maybe I would've kept kick as it is, and enable the high end of the drums at the drop. i would've also gradually added the sub. and to make up for the quiet noise, probably add something, or just not quiet the background arp thing.

    • ah wow had no idea

    • Also @kurp , Lito is the one who I take inspiration from, when making atmospheric tracks. You got it backwards l0l

    • I have a slight idea for the kicks when the come in at 00:38 . They fit imo, but the transition could be better maybe? But as I said, I have an idea, and since I am shit at explaining stuff, I'll make a video and send it to you in Discord. Just an idea that might help. Also great work on the trackl

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  • I love that airy lead at 1:21

  • stop being good

  • The waviness of the arp lead is amazing. It flows so nicely like an ocean. I also like the omninous feel. I've never heard of this particular sound before on audiotool, you actually innovated it if I'm correct but yeah. This is something I would listen to many times.

  • full track! I'm listening to the whole song.

  • NEW SONG

    • this is the kind of stuff i wanna make

      very dark, very atmospheric, very trance-like

      this is also the type of music i suck at :\

    • oml woah

  • Great journey!

  • this is so fucking cool