this allows you to sidechain reverb. its pretty straightforward. i use this technique in my tracks alot. to conserve CPU you can just sample it (bounce), but make sure not to cut the sample too close or else youll get a clipping sound at the end of it.

1. get a oneshot sample. in this example ill use Tyburn_Rim2

2. split the signal off:

-- the first channel goes to another splitter

-- the second goes to a reverb and 2 compressors.

Reverb: room size - 170 (all the way up)

-- predelay - all the way down

-- feedback - all the way down

-- damping - 15%

-- level - 25%

Compressor 1:

-- threshold - 0%

-- ratio - infinity

-- attack - 10ms

-- release 13ms

Compressor 2:

-- threshold - 9%

-- ratio - infinity

-- attack - 1ms

-- release - 75ms

on the channel with the reverb, add (in this order) 2 slopes, 1 pEQ, and another slope.

Slope 1:

-- type - Notch

-- frequency (EXACT) - 1074

-- mix - 45%

SLope 2:

-- type - Notch

-- frequency - 104

-- mix - 100%

pEQ:

-- frequency - 1000HZ

-- gain - 1.8

-- bandwidth - 2.92

Slope 3:

-- type - lowpass

-- frequency - 4708

and finally, to this, add a stereo enhancer with stereo at 55%.

now, add a minimixer. the FIRST channel, which should already have a splitter, should have its first output go into the first minimixer channel with the volume all the way up. the remaining two outputs of the splitter should go to the sidechain inputs on the 2 compressors for the reverb channel. this will create the sidechaining effect. now connect the reverb channel to the second minimixer channel with the level a little under 50%.

now, connect a reverb up to the aux port on the minimixer with the following settings:

-- room size - 50ms

-- predelay - 0

-- feedback - 0

-- damping - around 45%

-- level - 25%

turn the AUX send on the FIRST minimixer channel up to -7.9.

after this you would then add your drum compressor or however you would do that.

there you go! something to add detail to your tracks. :)

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