final version.

quick cinematic design attempt.

no samples except for drums; the rest is sound design from myself on AT

original draft : Styx (draft)

I focused on brass essentially, which are made out of 6 layers.

The kinda « alien » voice is basically done by clashing off scale notes, adding saturation, OTT shit, EQ etc etc.. sounds decent enough I guess

01:04 , 01:10 etc this bass is originally a pad bass with three voices including one detuned by 7 semi-tones, 2 notes chords, some attack, slight phaser, and chorus in order to move from mono to stereo multiples times, then its a perfect bass layer for the big brass at 00:56 and also for solo.

The techno gliding bass at 01:21 is originally a simple sub preset with a lot of saturation and harmonics added on EQ in order to make it sounds like Stephan Bodzin’s moog bass style, I mean I tried..

no sidechain, no compression,

Drums are not cinematic tho, I need to add some lows and some biiig room on reverb

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