Honestly, I spent more time on the percussion line than anything else. And the reason I couldn't make the line in AT was the experiment with the lfo percussion which I couldn't bring to either of the AT synthesizers due to their lack of automation versatility lol
It's an lfo synth using the operator. It's modulated in a way that under toning it with a light pluck creates a quick "hat" sound with the filtered white noise, when I place the notes in a rapid progression they created the "water" noise. But there is an actual water droplet sample in the percussion line, the one I'm explaining is at
0:06
and again at
0:09