I played around with a feedback loop with a delay set to 100% wet, 0 feedback to create a non-decaying delay. This can't be done with just a delay because at 100% feedback, it's not 100%. With the delay, I mixed sounds from every beat within a range to create a muddy, dissonant effect.

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  • Republished

    minimixer -> centroid

  • Republished

    Nextified

  • dupe acout

  • KEK

  • sweet sounds!

  • I like the mellow

  • Like this one m8

  • Beautiful beautiful! Your layers each add to this track beautifully.. I still cannot get into this kind of music on the daily basis, but when I do listen it really is intriguing.. excellent.. I love the "break!" and that build!

  • The effect doesn't happen throughout the entire track. It's the super long reverb-like thing that builds up until and starts decaying at 0:45 and 3:17 .

  • I have barely any idea how what is said in the description effects the track, but it sounds good. Is the delay that sidechained noise?

  • I đint understand the meaning of these decays nor did I notice how it works in the track. Great production skills as always!

  • I've pretty much been on the app all day every day this week, between classes and into the night. :P

  • Phenomenal sound design!

  • Dude you have been publishing like crazy.

  • Although having said that this track doesn't seem as clean as your others