we're all out of key

:)

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  • BRO IT WENT BACK UP XD

  • my most popular track: 36 likes

    this track (a day old): 27 likes

    me: :(

    • imma collab with him one day and not have it be my top track, or try not to lol

    • my top tracks are collabs with vulk, those always are everyone's top tracks once u collab with him tho

    • you'll get there, trust me

  • oh shit almost at 100!!!!!

  • I like how you finally used your own pulv presets and the melody is really nice. I quite like the high gain, pulv saw. The drums, however, are 100% not house and need fixing, in my opinion. I suggest implementing a simple 808 melody with a graphic eq, quantum and compressor. Also, to get a funky/house snare, select a high-pitched snare and click speed on rasslebock and the snare will sound FUNKY AF!:) I don't listen to ambient house or house very often so maybe im wrong but I think the kicks-

    • got it

      i didnt really think about stretching the snare at all when i started

      idk why though :/

    • For the snare I'd say to chop it up and use the sample in other parts of the track, such as in the break or in one of the repeating sections. And also layer the snare with other percussion sounds to create a more interesting rhythm. Also using automations will help the level or tone of the snare such as bringing it up in volume for certain sections or cutting certain frequencies during certain parts of the song. Also experimentation is key too. Maybe stretch or manipulate the sound of the snare.

    • There's a way you can do this. @hurakan For example use the EQ to shape the tone of the melody by boosting or cutting a specific frequency range. The multiband compressor would help the dynamic range of the melody and also help even out the volume so it flows better. The gravity compressor would mean the threshold and ratio controls the amount of compression applied, so you can adjust the attack and release as well.

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  • So for the high frequency elements being missing. You could add more high frequency elements like percussion, such as cymbals, hi-hats and tambourines. Also resonated instruments such as bells, chimes, and high-pitched piano notes. Even some nature sounds like bird chirps, water droplets, and wind chimes. Reverb and delay could help a lot I'd say. Also don't forget to brighten it up with a few exciters and eq that if there's overwhelming frequencies in the mix.

    • i can hear what you mean about the high end, now that its pointed out

    • ty!

      yeah for my hour challenges i gotta work on mixing better

      imma keep working on it though!

    • I agree, feels like there's some high end missing but this is very cool

  • jesus almost 2k!!!!

  • I got it let me drive im ready 4real

  • Love it.

    • mhm

    • Nais.

    • idk

      it was like my cyberpunk

      just spent the day learning, then took an hour to make it

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  • oh wow

    we hit 1k!!!!!

    • <3

    • less goooooooooooooooooooooooooooooooooooo

    • i feel every time i get a song that goes boom, it grows faster than the last

      thank you all so much <3

  • this song kind of has a One More Time vibe! There are parts of the song that has this vibe.

  • It"s Daft Punk

    • its crazy im being related to him

    • <3333 literally love daft punk!!!

      tysm!!

  • did you get my mail?

    • Just have to warn you, even though I don't think you'll will, but please don't steal this track, or post it anywhere, because all rights belong to me.

    • i started a chat

    • i replied

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  • Hey bro, kannst du downloaden aktivieren pls? Ich fühle dieses Lied Giga. Will es auf dem Schulweg hören

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  • wow

    50 in 4 days o.o