Audiotool board archive

Creating some raw, dirty, old-school neurofunk synths

Seth Whilst · started 2017-06-22 01:10 · updated 2017-07-06 19:43

I think I might have this skill down pat, but I still think I could be a LOT better at it. I know all about how to make a reese, filter and pulse width modulation, how to use certain distortion and stereo splitters, and what all of the wave shapes are good at doing, but I was wondering if you guys had any other suggestions for making some good raw stuff. Right now I'm trying to figure out how to make basses that sound similar to the ones in these two songs:
https://www.youtube.com/watch?v=kv3kqitadV0
https://www.youtube.com/watch?v=YDQNKgl8jDg

Comments (7)

2017-06-23 00:06 · 2017-06-23

no, not really (although, CGMan makes some pretty thicc basslines ;3). I'm looking for something a bit more "analog" if that makes any sense.

2017-06-26 16:09 · 2017-06-26

In my experience, modulation and automation are your best friends to make anything sound more "analog" and raw. A slight amount of slow vibrato (with the LFO on the Pulv or the modulation matrix in the Heisenberg) can emulate pitch drift and make your sounds more alive. If you automate the filter to open and close rhythmically, you can freeze the automation and touch the keys of each repetition (both value and timing) so that not two are exactly the same. On the Heisenberg, you can modulate a certain value with its two LFOs simultaneously but set at different frequencies (free running) so that the modulation seems random. Finally, EQ and distortion can add extra warmth and dirt to your sound. Hope this helps.

2017-06-27 09:31 · 2017-06-27

check out @oedipax and @tottenhauser.
not neuro, but very dirty analog basses in some of their tracks.

2017-07-06 19:20 · 2017-07-06

exciters rule.

anonymous user
2017-07-06 19:43 · 2017-07-06

vvv