Yes, there are several ways: You can pitch them inside a Machiniste device, processing them with a Rasselbock device, using the PitchDelay device, or just opening the audio region and creating audio events in them.
I was going to ask if you could note track a sample. I feel like that would be less time consuming, because toying with the automation is a daunting task regardless of what effect you're trying to achieve. But as far as pitching a sample I think this may be easier. But I'm not coding.
Comments (9)
Wrong board.
Yes, there are several ways: You can pitch them inside a Machiniste device, processing them with a Rasselbock device, using the PitchDelay device, or just opening the audio region and creating audio events in them.
But per se, is there a way to change the pitch for loops on an Audiotrack without stretching them or changing the BPM?
No, I'm not aware of one.
what you are looking for is Pitch scaling which is not possible on AT, only Pitch control
I was going to ask if you could note track a sample. I feel like that would be less time consuming, because toying with the automation is a daunting task regardless of what effect you're trying to achieve. But as far as pitching a sample I think this may be easier. But I'm not coding.
we need a pitch scaling device :'0
https://www.youtube.com/watch?reload=9&v=Zna7-gyb-mo very good example
you my savior