Midi data has 128 points (I forget the technical term).
This is displayed in a scale from 0 - 127.
This goes for all midi functions.
When you turn a midi controller knob from left to right, it travels from 0 - 127. This data is then converted to whatever scale it needs to be within the program.
I think it's to do with bitrate stuff..maybe. 128, 256, 512, 1024, 2048, 4096 etc.
Comments (7)
oh we dont talk about that
cuz white noise maybe
Midi data has 128 points (I forget the technical term).
This is displayed in a scale from 0 - 127.
This goes for all midi functions.
When you turn a midi controller knob from left to right, it travels from 0 - 127. This data is then converted to whatever scale it needs to be within the program.
I think it's to do with bitrate stuff..maybe. 128, 256, 512, 1024, 2048, 4096 etc.
Funny, I just got a midi! That makes a lot of sense.
integer limit
Yeah it has to do with computations. Kinda like binary's max is 255.
slight accidental misinformation here. the part of midi that sends velocity is 7 bits which only allow for 128 numbers, but one of those numbers has to be 0, so the max is 127. midi sends 1 bit per message according to this website: https://pages.uoregon.edu/emi/37.php#:~:text=MIDI%20messages%20are%20written%20so,it%20is%20to%20be%20done.
turns out the other 128 numbers are used for all the things other then velocity.