Hello, i have recently noticed something very weird when mastering my tracks.
Whenever i use the space synth and then set my speakers to MONO, the two channels of the space synth cancel each other out.
I have come up with a workaround that uses two panorama gates, one splitter and one merger to make it so only the right channel is distributed to both stereo channels, but this is still just a mcgyver'd workaround and not a proper long term fix...
Please take a look at this yourself and try listening to the space synth in "connected channel mono" aka. mono setting of a actual amplifier or windows sound preferences, not just inside the app!
- Markus
Comments (4)
mods, if you feel like this doesn't belong here, feel free to move it to bug reports
Whenever two signals, for example the left and right channel of a stereo pair, cancel each other out when summed to mono, it is due to a phase issue. The waves in one channel are in opposition of phase with the other. It's called destructive interference. Try this: with your speakers in mono, change the values of the knobs in the Stereo section of Space (especially the Shift/Detune knob) until you can hear your output. The left half of the Shift/Detune knob shifts the phase of the stereo pair from no shift at left (mono) to maximum shift at centre. If you move this knob while summing the output to mono, it will sound like a flanging/comb filter effect as the phase shift changes. Hope this helps.
i know that but the standard preset should not have destructive interference in the first place
Any two signals that aren't phase aligned will always have some degree of destructive interference. But that's the price you pay for a stereo pair to sound wide. You wouldn't normally sum the standard preset to mono. If you don't want any of that, just turn the Shift/Detune knob all the way to the left and leave Pan LFO Int at centre. You'll get a perfectly mono sound.