yeah you could do that, but that's kind of a pain, I agree.
You'll just have to do em individually. I've done it before, it takes time, but it's possible.
Pro tip: Try you best to label things as clearly and accurately as possible, and don't go out of order because you'll definitely forget which ones you've uploaded already lol I've done that.
Uploading a cymatics sample pack is a breach of the EULA provided with that pack. This then constitutes a breach of the Audiotool terms and conditions regarding uploading copyright material
(Royalty free does not mean copyright free).
but what about uploading them for yourself
if you payed for the samples or just used a free download
since they are downloaded for you shouldn't you be able to do that
FL studio is not a third party server. It is a DAW. The samples are not uploaded to any server in order to be used in FL.
For AT to access samples, they must be uploaded and stored on the AT servers.
Wow! That's actually very helpful @callycus , I love your transparency with this info, and I am extremely appreciative of you taking the time to explain it <3
Huge W, and I've learned something today. That totally makes sense! :)
Follow up question, though, to further your point...Will Audiotool ever allow samples to be imported, but not uploaded to the server? It would be interesting, I feel, to see a feature where Audiotool DAW somehow communicates with our machines to pull sample data exclusively from our own personal libraries? Would this or something similar, in theory, prevent the EULA violation?
Do you know if there's any plans for something like that?
That type of feature would require a bunch of things that are way outside my knowledge regarding communication between the web DAW and the host computer. I can't imagine it would be a simple, or easy, process if it's possible. Essentially what I understand happens in an offline DAW is that it either reads the sample directly from its location, or creates a temporary copy that is stored in RAM (not all DAWs offer this). I imagine that this is even more complex when the communication is happening between the browser and the host - especially if there are real-time edits being made. Right now the audio engine is the main priority anyway.
Comments (13)
At the moment not that i know of, the only thing you can do is upload each sample individually assuming that it's less than 30 seconds long
you can upload samples longer than 30 seconds tho
i guess you could technically combine each and every sample together into one giant sample and then upload it but im not doing that
yeah you could do that, but that's kind of a pain, I agree.
You'll just have to do em individually. I've done it before, it takes time, but it's possible.
Pro tip: Try you best to label things as clearly and accurately as possible, and don't go out of order because you'll definitely forget which ones you've uploaded already lol I've done that.
Good luck!
Uploading a cymatics sample pack is a breach of the EULA provided with that pack. This then constitutes a breach of the Audiotool terms and conditions regarding uploading copyright material
(Royalty free does not mean copyright free).
but what about uploading them for yourself
if you payed for the samples or just used a free download
since they are downloaded for you shouldn't you be able to do that
The EULA for those packs (usually) says to not upload the samples to a third party server. By uploading to AT, you are doing exactly that.
but people litteraly download the sample packs to upload to a third party server like fl studio
thats the point of the samples
to use them in something else
FL studio is not a third party server. It is a DAW. The samples are not uploaded to any server in order to be used in FL.
For AT to access samples, they must be uploaded and stored on the AT servers.
Wow! That's actually very helpful @callycus , I love your transparency with this info, and I am extremely appreciative of you taking the time to explain it <3
Huge W, and I've learned something today. That totally makes sense! :)
Follow up question, though, to further your point...Will Audiotool ever allow samples to be imported, but not uploaded to the server? It would be interesting, I feel, to see a feature where Audiotool DAW somehow communicates with our machines to pull sample data exclusively from our own personal libraries? Would this or something similar, in theory, prevent the EULA violation?
Do you know if there's any plans for something like that?
That type of feature would require a bunch of things that are way outside my knowledge regarding communication between the web DAW and the host computer. I can't imagine it would be a simple, or easy, process if it's possible. Essentially what I understand happens in an offline DAW is that it either reads the sample directly from its location, or creates a temporary copy that is stored in RAM (not all DAWs offer this). I imagine that this is even more complex when the communication is happening between the browser and the host - especially if there are real-time edits being made. Right now the audio engine is the main priority anyway.
Fair enough. I hope to see a change there one day!
Thanks again for your response, Cal! 🙏
Keep working hard AT team!! We appreciate you!! 💜🦾