I wish there was a way to bounce audio but not have it saved as a permanent sample. I'm sick of one time used bounces that know darn well I will never touch again, they just stack up over time and get in the way.
I wish there was a way to bounce audio but not have it saved as a permanent sample. I'm sick of one time used bounces that know darn well I will never touch again, they just stack up over time and get in the way.
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also I know I can just delete the sample later, but sometimes it doesn't work and it is just tedious
so you're referring to localised audio within said project? i think that would be pretty interesting but depending on how it'd be stored, it could potentially be susceptible to data loss, but if it's stored in the cloud, I think it could make sense, depending on how it's implemented to separate track-specific samples from general samples, but accessible from anywhere nonetheless.