A large, full featured additive synth would be really nice, and allow for modeling of more complex sounds such as a Hammond organ. The proposed synth would have full individual control of 32(+) partials, including pitch and amplitude, as well as the ability to toggle them on/off. It could have functionality similar to the Centroid for control over the amount of partials you can edit. LFO pitch/amplitude modulation per partial would also be possible, as well as a master pitch/amplitude LFO.
Comments (8)
Other way round: What's missing on Space? It's a purely additive synth.
Updated feature request.
It sounds precisely like a description of a specialised simulation of a Hammond organ with its draw bars, as opposed to a full featured synth. It could be useful as a member of a future family of specialised instruments, like a piano. Although Space doesn't offer the kind of control that draw bars provide, you can somewhat simulate what they do with the comb filter section.
For a low number (12 or less) of partials, 1-3 Heisenbergs work very well and offer plenty of extras.
I added a preset to get the basic idea as "electric organ".
I agree that a specialized additive synth would be nice, though.
A full featured additive synth, such as Image-Line's Morphine, would be incredibly useful for bringing realism into Audiotool. The main features are the large number of harmonics available, and the interpolation between harmonic "snapshots" over time, allowing for very complex sounds that change beyond a simple ADSR envelope. A synth this complex in Audiotool would very likely have to prerender its sounds like the space does.
https://www.image-line.com/support/flstudio_online_manual/html/plugins/Morphine.htm
Maybe I just havent spent enough time with it, but the manipulation feels a bit heavyhanded.
My point with bringing up Morphine was the huge potential of per-harmonic note triggered modulation on an additive synth for making realistic sounds. Sorry if that got lost somewhere :p
There's a reason why the feature request guide deprecates requests that name commercial products. It just makes little sense because when it comes to synth design, one choice of features over another doesn't mean that one synth is full featured and the other isn't. I haven't used Morphine, but from the link it seems to place the emphasis on direct control of individual harmonics. That choice makes sense for it because it also offers sample re-synthesis, enabling one to start with a realistic sound from the get go. Space doesn't have that, therefore it makes sense for it to offer less granular, more general (and powerful) controls that affect many harmonics at once. Morphine even offers a dedicated noise generator, but if you've played with Space's Dispersion and Vaporisation, that's completely unnecessary. I personally like this approach for pure sound design, where you're shaping the whole spectrum with a few controls with freedom, over the workflow of Morphine's "synthetic samples". About the "snapshots", we agree that Space's simple blend between both voices isn't sufficient and this has been a discussion since the beginning. A morph would be much more useful and is a planned feature afaik, but unfortunately it seriously increases Space's memory needs too much.