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Tutorial: How to make riddim dubstep in Audiotool

gawd · started 2018-08-04 14:21 · updated 2018-08-04 23:32

Riddim dubstep is a progressive version of ordinary dubstep. It is great to dance to and is usually a dubstep wonk with lots of lfo and hi hats in between the kick and snare. Typical tempo is usually around 140 bpm. The earliest examples of riddim are General Grievous by DA FORCE and Yasuo by Bommer and Crowell. More modern versions include The Wonky Song by MONXX and Hi Tek by Spass. Riddim is a popular genre here on AT as it is easy to make... or is it? Well, it technically is, but it isn't. To make the wonk, you need to have lots of experience with the Heisenberg. Sound design is key. For drums you can use the presets for the machiniste made by my good friend PLUBBS. You need to use two machinists in order to be able to achieve that kick hat snare sort of progression. Set the tempo to 140 BPM and set snapping grid to 1/4. Create a note track for the machiniste. Not pattern, note track. Open up the note track by double clicking and find the drum samples you found on the note c5. Double tap a field to create a note there. Experiment! Moving on to the bass. You can use presets with effects and such or you can make your own bass. If you are a beginner I suggest using a preset since the Heisenberg is complicated for beginners. Practice makes key, though. Arrange the bass you got on a single long note in your note track and set the LFO rate to 1/4. Play the track. If something seems off such as the progression you probably did the drums wrong. You can also open up other riddim songs such as COMBO BREAKER by PLUBBS or PVP by GRAWLIX and see how their songs are arranged. This was just a quick overview. If you have more questions post them in the comments below or on my wall. Till then, I'll see you later.

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