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add a random loop to the timeline - activate the standard groove on this sample - cut the sample - sound will stop where the cut is
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add a random loop to the timeline - activate the standard groove on this sample - change the groove impact - a short clipping is audible and the whole audio output of this draft is muted until reload
Sometimes it immediately mutes all audio output and sometimes only a strong impact value causes this, might be depending on the loop that is used
Comments (3)
I cannot reproduce this. Maybe it has been fixed in the meantime. Would be great if you could try to reproduce this issue.
I found, however, that activating "global shuffle" causes click and popping sounds. I don't know if this is related or maybe a leftover. @andremichelle can you have a look? (my testing sample was: 2020_P_122_DrumLp06)
Thanks, linked now.
Hi :)
I can reproduce it immediately, take a random sample, activate groove if nothing happens simply increase the impact in the groove settings and zack the whole project is muted until you reload