From Wikipedia (original in Spanish): Musically, it's based on irregular and chaotic break-beats, glitchy bass-lines (hint: Rasselbock) and other common sound effects of glitch music, like "skips". It also uses rap samples edited to sound stuttery, damaged or distorted (hint: the library has some simple rap samples from Loopmasters). Tempo is usually between 110 and 160 BPM. Although it doesn't always use rap vocals, it generally fuses a funky bass-line with distorted dub-step sounds and glitch effects and techniques, like bit-crushing, chopping, beat repeats and skipping. Also often with "videogame" sound or chip-tune. This genre originated mainly in mid 2000s especially due to the works of Prefuse 73. Its cut and distorted glitch sounds took it away from its hip hop roots towards a strong influence from dub-step, drum and bass and even neuro-funk, which with it created a new genre called neuro-hop.
imagine a robot boxing match where the hits are kicks and snares, and the crowd is quiet between punches
anonymous user
2018-06-19 11:21 · 2018-06-19
I am recently working on a draft where I tweak with heisen and arpeggio. As it can create some insane glitch sounds. The sky is the limit.
here is a little doodle. https://www.audiotool.com/track/7am5gewyrvf/
I will release a full track with different patterns soon. Pretty hard stuff but fun.
A lot of sharp sounding synths (bright sounds, sharp attack and release envelopes). Instrumentation also plays a big role. Make your melodies erratic and quickly switch what your lead synth is to get that 'chopped/complextro' vibe. Having a groovy beat with some swing to it helps a lot.
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From Wikipedia (original in Spanish): Musically, it's based on irregular and chaotic break-beats, glitchy bass-lines (hint: Rasselbock) and other common sound effects of glitch music, like "skips". It also uses rap samples edited to sound stuttery, damaged or distorted (hint: the library has some simple rap samples from Loopmasters). Tempo is usually between 110 and 160 BPM. Although it doesn't always use rap vocals, it generally fuses a funky bass-line with distorted dub-step sounds and glitch effects and techniques, like bit-crushing, chopping, beat repeats and skipping. Also often with "videogame" sound or chip-tune. This genre originated mainly in mid 2000s especially due to the works of Prefuse 73. Its cut and distorted glitch sounds took it away from its hip hop roots towards a strong influence from dub-step, drum and bass and even neuro-funk, which with it created a new genre called neuro-hop.
use the razzleboc m8
Making your own unique sounds is basically how you develop your own style. It's sometimes better to try and develop something on your own.
imagine a robot boxing match where the hits are kicks and snares, and the crowd is quiet between punches
I am recently working on a draft where I tweak with heisen and arpeggio. As it can create some insane glitch sounds. The sky is the limit.
here is a little doodle.
https://www.audiotool.com/track/7am5gewyrvf/
I will release a full track with different patterns soon. Pretty hard stuff but fun.
A lot of sharp sounding synths (bright sounds, sharp attack and release envelopes). Instrumentation also plays a big role. Make your melodies erratic and quickly switch what your lead synth is to get that 'chopped/complextro' vibe. Having a groovy beat with some swing to it helps a lot.
Rasselblock
synths
Groove also works too, it's actually really good if you set the length to 16 and have a repeating chord and then it sounds pretty kewl
You can use the Rasselbock, or you can bounce your synths/drums and then mess with stretching and chopping the samples to get interesting effects.